swatson999
Well-Known Member
- Joined
- Oct 6, 2010
- Messages
- 1,585
OK, after a bunch of searching, and looking at what a few people have fiddled with and puzzled out, I made a few changes to my map colors, BUT...it sure would be nice if Dynon could provide some documentation on these fields. After all, it's only been a decade or so now that this has been out there.
So...Here is an example from the Config file:
Questions for Dynon:
What, precisely, do Colors0-Color3 do? It is believed that Color 0 is the "outer" color, Color1 is the "inner"color, and Color3 is the highlight when selected. Is this correct? And what about Color2? We do know that the last Hex pair is transparency.
Guessing that Width0-Width2 are related to Color0-Color2...width in what? Pixels?
What is cycle, fraction, and outline?
We know of the following styles, courtesy of a previous poster:
1. MAP_BLING_DRAW_STYLE_SOLID_TICKS = Solid boundary of color0 with ticks on the inside of color1
2. MAP_BLING_DRAW_STYLE_SOLID_FADE = Solid boundary of color0 with a faded inner boundary of color1
3. MAP_BLING_DRAW_STYLE_FILLED = ?
4. MAP_BLING_DRAW_STYLE_DASHED = Solid boundary of color0 with dashes overlaid of color1
5. MAP_BLING_DRAW_STYLE_SOLID_UNCLIPPED_TICKS = Train line style
6. MAP_BLING_DRAW_STYLE_FRAG_SHADER = ?
So what are Filled and Frag_Shader?
Is there any other information that we should know? Why isn't this documented in the Installation or User manual?
ETA: BTW, I'll give you oddball things like airspace_class_d2 (not just airspace_class_d? Maybe a coding change early on forced this, dunno), and warning2 and the like, but what the heck is unknown_alert2? And how is it different than alert?
So...Here is an example from the Config file:
Code:
airspace_class_b2={
color0=004AB4FF
color1=004AB47F
color2=2681FFFF
color3=FFFFFFFF
width0=2
width1=4
width2=6
cycle=0
fraction=0
outline=0
style=MAP_BLING_DRAW_STYLE_SOLID_FADE
Questions for Dynon:
What, precisely, do Colors0-Color3 do? It is believed that Color 0 is the "outer" color, Color1 is the "inner"color, and Color3 is the highlight when selected. Is this correct? And what about Color2? We do know that the last Hex pair is transparency.
Guessing that Width0-Width2 are related to Color0-Color2...width in what? Pixels?
What is cycle, fraction, and outline?
We know of the following styles, courtesy of a previous poster:
1. MAP_BLING_DRAW_STYLE_SOLID_TICKS = Solid boundary of color0 with ticks on the inside of color1
2. MAP_BLING_DRAW_STYLE_SOLID_FADE = Solid boundary of color0 with a faded inner boundary of color1
3. MAP_BLING_DRAW_STYLE_FILLED = ?
4. MAP_BLING_DRAW_STYLE_DASHED = Solid boundary of color0 with dashes overlaid of color1
5. MAP_BLING_DRAW_STYLE_SOLID_UNCLIPPED_TICKS = Train line style
6. MAP_BLING_DRAW_STYLE_FRAG_SHADER = ?
So what are Filled and Frag_Shader?
Is there any other information that we should know? Why isn't this documented in the Installation or User manual?
ETA: BTW, I'll give you oddball things like airspace_class_d2 (not just airspace_class_d? Maybe a coding change early on forced this, dunno), and warning2 and the like, but what the heck is unknown_alert2? And how is it different than alert?
Last edited: